Leonidas I

Leonidas I is a strong Ground defense general in Evony: The King's Return, offering Ground Attack, Ground HP, Ranged Attack buffs from their main skill. Also useful as Ranged defense assistant, Mounted defense assistant, and Siege defense assistant. Available from events and premium chests and the General Hall.

Browse all Evony generals

Roles

  • Ground Defense
  • Ranged Defense
  • Mounted Defense
  • Siege Defense

Main Skill Buffs

Troop TypeStatValueContextRequirement
GroundAttack+30%In Citydefense
GroundHP+30%In Citydefense
RangedAttack+25%In Citydefense

Availability

Tier: Event

Tavern: No.

Acquisition Sources

  • Event: Alliance Carnival
  • Event: Alliance Competition
  • Event: Feasting Revelry
  • Event: Gather Troops
  • Event: Gem Purchase Event
  • Event: General Portrait Exhibition
  • Event: Glory Arena
  • Event: Grace Of Star Trail
  • Event: Great Expedition
  • Event: Hecates Secret Ritual
  • Event: Resource Consumption Sprint
  • Event: Revelation Of Horus
  • Event: Sealed Imperial Treasury
  • Event: Successive Purchase Benefit
  • Event: Sprint Quest
  • Event: Soul Of Spiritual Beast
  • Event: Wishful Windmill Festival
  • Chest: Epic General
  • Chest: Epic Historic General
  • Chest: Epic Historic General Premium
  • Chest: General Hall Ii Historic General
  • Chest: Yasakani No Magatama Historic General
  • General Hall II: mighty emperor

Used in Covenants

These generals require Leonidas I as a covenant partner:

Ascending (Red Star) Buffs

LevelTroopStatValueContext
Red Star 1MountedDefense+15%In City
Red Star 1GroundDefense+15%In City
Red Star 1MountedHP+10%In City
Red Star 1GroundHP+10%In City
Red Star 2AllHospital Capacity+20%In City
Red Star 3MountedAttack+20%In City
Red Star 3GroundAttack+20%In City
Red Star 3MountedDefense+15%In City
Red Star 3GroundDefense+15%In City
Red Star 4GroundAttack+30%In City
Red Star 4MountedHP+20%In City
Red Star 4GroundHP+20%In City
Red Star 5RangedAttack+20%In City
Red Star 5GroundHP+30%In City

Specialty Buffs

LevelTroopStatValueContext
Level 1GroundAttack+10%All
Level 1GroundHP+10%All
Level 2AllHospital Capacity+10%In City
Level 2GroundAttack+10%In City
Level 2MountedAttack+10%In City
Level 3GroundAttack+10%All
Level 3GroundHP+10%All
Level 3GroundDefense+10%All
Level 4GroundAttack+30%All